SOCIAL PLAY
Imagine for a moment a group of children playing a board game. They take turns to manoeuvre their counters around the board, perhaps collecting points or pretend money as they go, and all the while they are framed by a number of social protocols or shared rules which give the game a sense of collective meaning, a meaning which only the players understand and which to onlookers may be completely nonsensical.
Board games are a prime example of social play because they bring together a number of players within a social context where differences can be explored within the 'safe' environment of the game.
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